3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| code_hawk | 1 | 1400 | 914 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.191 | 0.191 | 0.191 | 20.9 | -21 | -21 | 1329 | 1329 | 4285 |
| EloSRM | -0.231 | 0.231 | 0.231 | 37.7 | -38 | -38 | 1400 | 1400 | 4196 |
| initial | -0.347 | 0.347 | 0.347 | 41.8 | -42 | -42 | 1158 | 1158 | 4291 |
| SRMFix | -0.381 | 0.381 | 0.381 | 90.0 | -90 | -90 | 1110 | 1110 | 4404 |
| SRM | -1.102 | 1.102 | 1.102 | 286.0 | -286 | -286 | 914 | 914 | 3343 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2005-12-28 | SRM 280 | 2 | 288 | 245.43 | -0.23 | -38 | 1400 | 4196 | -286 | 914 | 3343 |