3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| xqzhu | 1 | 1424 | 951 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.097 | 0.097 | 0.097 | 8.8 | 9 | 9 | 1358 | 1358 | 4061 |
| EloSRM | -0.137 | 0.137 | 0.137 | 12.0 | -12 | -12 | 1424 | 1424 | 4013 |
| initial | -0.251 | 0.251 | 0.251 | 30.3 | -30 | -30 | 1170 | 1170 | 4026 |
| SRMFix | -0.293 | 0.293 | 0.293 | 69.8 | -70 | -70 | 1130 | 1130 | 4140 |
| SRM | -1.054 | 1.054 | 1.054 | 249.0 | -249 | -249 | 951 | 951 | 3111 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2005-12-19 | SRM 278 | 2 | 238 | 216.37 | -0.14 | -12 | 1424 | 4013 | -249 | 951 | 3111 |