3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| _ender | 1 | 1449 | 951 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.094 | 0.094 | 0.094 | 11.0 | 11 | 11 | 1374 | 1374 | 5071 |
| EloSRM | -0.127 | 0.127 | 0.127 | 9.4 | -9 | -9 | 1449 | 1449 | 5004 |
| initial | -0.251 | 0.251 | 0.251 | 30.2 | -30 | -30 | 1170 | 1170 | 5086 |
| SRMFix | -0.281 | 0.281 | 0.281 | 67.0 | -67 | -67 | 1133 | 1133 | 5184 |
| SRM | -1.001 | 1.001 | 1.001 | 249.0 | -249 | -249 | 951 | 951 | 3871 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2006-05-27 | SRM 304 | 2 | 374 | 342.52 | -0.13 | -9 | 1449 | 5004 | -249 | 951 | 3871 |