3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| Pockets | 1 | 1160 | 558 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.543 | 0.543 | 0.543 | 116.0 | -116 | -116 | 1139 | 1139 | 3781 |
| EloSRM | -0.547 | 0.547 | 0.547 | 127.1 | -127 | -127 | 1160 | 1160 | 3711 |
| initial | -0.641 | 0.641 | 0.641 | 77.2 | -77 | -77 | 1123 | 1123 | 3624 |
| SRMFix | -0.705 | 0.705 | 0.705 | 160.4 | -160 | -160 | 1040 | 1040 | 3839 |
| SRM | -1.503 | 1.503 | 1.503 | 642.0 | -642 | -642 | 558 | 558 | 3790 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2003-01-06 | SRM 128 | 2 | 213 | 147.48 | -0.55 | -127 | 1160 | 3711 | -642 | 558 | 3790 |