3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| mrf | 1 | 1269 | 341 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.579 | 0.579 | 0.579 | 117.2 | -117 | -117 | 1210 | 1210 | 3817 |
| EloSRM | -0.612 | 0.612 | 0.612 | 133.1 | -133 | -133 | 1269 | 1269 | 3769 |
| initial | -0.714 | 0.714 | 0.714 | 85.9 | -86 | -86 | 1114 | 1114 | 3683 |
| SRMFix | -0.750 | 0.750 | 0.750 | 169.6 | -170 | -170 | 1030 | 1030 | 3853 |
| SRM | -1.422 | 1.422 | 1.422 | 859.0 | -859 | -859 | 341 | 341 | 4047 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2005-04-14 | SRM 238 | 2 | 306 | 199.54 | -0.61 | -133 | 1269 | 3769 | -859 | 341 | 4047 |