3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| ArtR | 1 | 1250 | 361 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.615 | 0.615 | 0.615 | 129.0 | -129 | -129 | 1190 | 1190 | 3650 |
| EloSRM | -0.645 | 0.645 | 0.645 | 138.1 | -138 | -138 | 1250 | 1250 | 3554 |
| initial | -0.735 | 0.735 | 0.735 | 88.4 | -88 | -88 | 1112 | 1112 | 3485 |
| SRMFix | -0.771 | 0.771 | 0.771 | 174.1 | -174 | -174 | 1026 | 1026 | 3657 |
| SRM | -1.409 | 1.409 | 1.409 | 839.0 | -839 | -839 | 361 | 361 | 3826 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2005-01-05 | SRM 226 | 2 | 170 | 108.68 | -0.64 | -138 | 1250 | 3554 | -839 | 361 | 3826 |