3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| codestar | 1 | 1374 | 903 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.194 | 0.194 | 0.194 | 22.4 | -22 | -22 | 1312 | 1312 | 3263 |
| EloSRM | -0.225 | 0.225 | 0.225 | 38.4 | -38 | -38 | 1374 | 1374 | 3212 |
| initial | -0.321 | 0.321 | 0.321 | 38.6 | -39 | -39 | 1161 | 1161 | 3282 |
| SRMFix | -0.382 | 0.382 | 0.382 | 90.2 | -90 | -90 | 1110 | 1110 | 3395 |
| SRM | -1.191 | 1.191 | 1.191 | 297.0 | -297 | -297 | 903 | 903 | 2671 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2005-06-29 | SRM 249 | 2 | 194 | 165.98 | -0.22 | -38 | 1374 | 3212 | -297 | 903 | 2671 |