3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| zakk | 1 | 1491 | 1095 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| SRMFix | 0.147 | 0.147 | 0.147 | 35.7 | 36 | 36 | 1236 | 1236 | 2232 |
| initial | 0.168 | 0.168 | 0.168 | 20.2 | 20 | 20 | 1220 | 1220 | 2323 |
| EloSRM | 0.282 | 0.282 | 0.282 | 109.9 | 110 | 110 | 1491 | 1491 | 2235 |
| Odd | 0.316 | 0.316 | 0.316 | 130.7 | 131 | 131 | 1445 | 1445 | 2238 |
| SRM | -0.497 | 0.497 | 0.497 | 105.0 | -105 | -105 | 1095 | 1095 | 1588 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2004-11-20 | SRM 219 | 2 | 137 | 166.63 | 0.28 | 110 | 1491 | 2235 | -105 | 1095 | 1588 |