3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| javahack | 2 | 1479 | 921 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| initial | -0.018 | 0.018 | 0.023 | 2.2 | -4 | -1 | 1196 | 1196 | 3024 |
| EloSRM | 0.014 | 0.041 | 0.043 | 31.0 | 15 | 47 | 1479 | 1479 | 2939 |
| SRMFix | -0.050 | 0.050 | 0.066 | 11.9 | -23 | -1 | 1177 | 1176 | 3054 |
| Odd | 0.029 | 0.060 | 0.067 | 40.4 | 17 | 64 | 1418 | 1418 | 2970 |
| SRM | -0.652 | 0.652 | 0.670 | 139.5 | -180 | -99 | 1020 | 921 | 2737 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 2005-08-08 | SRM 257 | 2 | 217 | 213.01 | -0.03 | 15 | 1479 | 2939 | -99 | 921 | 2737 |
| 1 | 2005-08-02 | SRM 256 | 2 | 234 | 243.04 | 0.06 | 47 | 1464 | 2988 | -180 | 1020 | 2219 |