3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| sq4you | 2 | 1523 | 877 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| initial | 0.245 | 0.857 | 0.891 | 103.2 | -74 | 133 | 1259 | 1259 | 2193 |
| EloSRM | 0.368 | 0.875 | 0.949 | 180.6 | -106 | 255 | 1523 | 1523 | 2185 |
| SRMFix | 0.294 | 0.921 | 0.967 | 164.4 | -144 | 185 | 1241 | 1241 | 2309 |
| SRM | -0.099 | 1.118 | 1.123 | 285.5 | -447 | 124 | 877 | 877 | 2495 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 2004-10-18 | SRM 216 | 2 | 68 | 160.90 | 1.24 | 255 | 1523 | 2185 | 124 | 877 | 2495 |
| 1 | 2004-10-06 | SRM 214 | 2 | 196 | 149.86 | -0.51 | -106 | 1269 | 3547 | -447 | 753 | 3210 |