3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| fozzmo | 1 | 1571 | 1174 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| SRM | -0.070 | 0.070 | 0.070 | 26.0 | -26 | -26 | 1174 | 1174 | 1341 |
| SRMFix | 0.401 | 0.401 | 0.401 | 94.5 | 94 | 94 | 1294 | 1294 | 2108 |
| initial | 0.401 | 0.401 | 0.401 | 48.3 | 48 | 48 | 1248 | 1248 | 2260 |
| EloSRM | 0.447 | 0.447 | 0.447 | 199.7 | 200 | 200 | 1571 | 1571 | 2023 |
| Odd | 0.450 | 0.450 | 0.450 | 198.2 | 198 | 198 | 1506 | 1506 | 2079 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2004-09-07 | TCO04 Qual 3 | 1 | 123 | 167.62 | 0.45 | 200 | 1571 | 2023 | -26 | 1174 | 1341 |