3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| impulse-dest | 1 | 1603 | 1107 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| SRMFix | 0.328 | 0.328 | 0.328 | 77.9 | 78 | 78 | 1278 | 1278 | 2770 |
| initial | 0.369 | 0.369 | 0.369 | 44.4 | 44 | 44 | 1244 | 1244 | 2933 |
| EloSRM | 0.487 | 0.487 | 0.487 | 172.8 | 173 | 173 | 1603 | 1603 | 2704 |
| SRM | -0.514 | 0.514 | 0.514 | 93.0 | -93 | -93 | 1107 | 1107 | 2022 |
| Odd | 0.524 | 0.524 | 0.524 | 184.5 | 184 | 184 | 1530 | 1530 | 2765 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2005-11-08 | SRM 271 | 2 | 138 | 193.38 | 0.49 | 173 | 1603 | 2704 | -93 | 1107 | 2022 |