3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| lnlt | 2 | 1397 | 797 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | 0.061 | 0.381 | 0.386 | 91.6 | -69 | 114 | 1346 | 1346 | 2530 |
| initial | -0.068 | 0.381 | 0.387 | 45.9 | -54 | 38 | 1184 | 1184 | 2565 |
| EloSRM | 0.050 | 0.392 | 0.395 | 99.3 | -81 | 118 | 1396 | 1396 | 2488 |
| SRMFix | -0.044 | 0.435 | 0.437 | 88.5 | -112 | 65 | 1154 | 1154 | 2607 |
| SRM | -0.622 | 0.703 | 0.938 | 201.5 | -403 | 0 | 797 | 797 | 2757 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 2004-06-21 | SRM 200 | 2 | 124 | 168.46 | 0.44 | 118 | 1396 | 2488 | 0 | 797 | 2757 |
| 1 | 2004-06-16 | SRM 199 | 2 | 150 | 118.37 | -0.34 | -81 | 1279 | 3031 | -403 | 797 | 2785 |